15 research outputs found

    Effects of a smart phone-based game on balance ability and dizziness in healthy adult individuals

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    Many people use smartphone these days. There are many studies on the effects of smartphones on our bodies, but there is a lack of research on balance and dizziness. The purpose of this study was to determine how a healthy person’s balance and dizziness is affected by using smart devices. Twenty four healthy adults in their twenties were assigned to the 10-minute and 20-minute group based on the duration of the smartphone game. To evaluate the effects of smartphone games on the balance and dizziness of the participants, we evaluated their balance and dizziness before and after playing the smartphone game. Balance was measured using a force plate (Wii Balance Board, Balancia version 2.0, Mintosys Inc., Seoul, KR) and dizziness was measured using the Simulator sickness Questionnaire (SSQ). There was a significant difference in balance among both groups before and after playing the smartphone game (p .05). Regarding dizziness, the SSQ score indicated minimal symptoms in the 10-minute group, while it revealed significant symptoms in the 20-minute group. In this study, playing a smartphone game for 10 minutes and 20 minutes was found to affect balance. Further, it was found that playing a smartphone game for 20 minutes may lead to a significant level of dizziness

    A novel one arm motorized walker for hemiplegic stroke survivors: a feasibility study

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    Abstract Background A hemiplegic stroke survivor with a moderate to severe gait disturbance may have difficulty walking using a one-arm walker. This study aimed to test the safety and feasibility of a prototype one-arm motorized walker that uses a power-driven device to provide gait assistance to hemiplegic stroke survivors with moderate to severe gait disturbances. Methods A one-arm motorized walker with a power-driven device was developed and tested with respect to 10 distinct variables, including weight, degrees of freedom, handle, handle substitution function, two-sided use function, variable handle height, redirecting function, electric moving parts through the handle control, brake function using the handle control, folding chairs, and design stability. Its safety and feasibility were tested in 19 hemiplegic stroke individuals using the Likert scale and a simple interview. Results The walker consists of a frame platform including a handle, electric motor for driving, one wheel for driving, two wheels for turning, unlocking sensor, driving button, and turning buttons. The walker is programmed so that a touch sensor in the handle can unlock the locking system. Furthermore, it is programmed so that a user can propel it by pushing the handle downward or pressing a button and can control directions for turning right or left by pressing buttons. Safety and performance testing was achieved for 10 separate variables, and a Likert scale score of 3.5 of 5 was recorded. Conclusion This walker’s novel design was developed for hemiplegic stroke survivors with moderate to severe gait disturbances. Our findings indicate that the walker is both safe and feasible for providing walking assistance to hemiplegic stroke survivors and establish the potential advantages of the one-arm motorized walker

    Flexible Blade‐Coated Multicolor Polymer Light‐Emitting Diodes for Optoelectronic Sensors

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    A method to print two materials of different functionality during the same printing step is presented. In printed electronics, devices are built layer by layer and conventionally only one type of material is deposited in one pass. Here, the challenges involving printing of two emissive materials to form polymer light-emitting diodes (PLEDs) that emit light of different wavelengths without any significant changes in the device characteristics are described. The surface-energy-patterning technique is utilized to print materials in regions of interest. This technique proves beneficial in reducing the amount of ink used during blade coating and improving the reproducibility of printed films. A variety of colors (green, red, and near-infrared) are demonstrated and characterized. This is the first known attempt to print multiple materials by blade coating. These devices are further used in conjunction with a commercially available photodiode to perform blood oxygenation measurements on the wrist, where common accessories are worn. Prior to actual application, the threshold conditions for each color are discussed, in order to acquire a stable and reproducible photoplethysmogram (PPG) signal. Finally, based on the conditions, PPG and oxygenation measurements are successfully performed on the wrist with green and red PLEDs
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